Jul 29, 2005, 03:21 PM // 15:21
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#1
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Ascalonian Squire
Join Date: Jul 2005
Profession: N/E
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Armor Ignoring N/E - Please Critique
I'm working on a Blood/Earth build that completely ignores armor. My stats are currently:
Blood - 15 (12+1+2)
Earth - 12
Soul Reaping - rest ( i think 4 or 5 )
My skill bar looks like this:
Awaken the Blood
Soul Strike
Dark Pact
Vampire Gaze
Obsidian Flame
Kinetic Armor
Strip Enchantment
Offering of Blood
I start a battle using Awaken the Blood, then Soul Strike for ~96 dmg, then Dark Pact for ~58, then Vamp Gaze for ~62, then Dark Pact again, then Obsidian Flame for ~94... approximately 368 points of armor ignoring damage.
What do you think?
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Jul 29, 2005, 03:47 PM // 15:47
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#2
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Academy Page
Join Date: May 2005
Guild: No Lazy Fools
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You could take off Kinetic and 1 other skill for Touch of Agony and Crystal Wave.
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Jul 29, 2005, 05:31 PM // 17:31
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#3
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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If you want offense, then you should follow that advice.
Armor ignoring means you go for HARD damage. Strip Enchantment is pointless. It ignores armor so why have it? To heal yourself? [if you're in random arena, I can imagine so]
Kinetic armor is great if you can keep spell casting non-stop. With blood magic's Offering of Blood, it would seem that you almost can.
But yeah, you should chuck that for Crystal Wave. more armor ignoring fun.
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Jul 29, 2005, 06:24 PM // 18:24
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#4
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Ascalonian Squire
Join Date: Jul 2005
Profession: N/E
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how close do you have to be for crystal wave to work? melee range?
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Jul 29, 2005, 10:09 PM // 22:09
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#5
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Academy Page
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OMG why does everyone use dark pact with awaken the blood
ive seen at least 20 builds using those 2 togethor
when u use ATB it makes u sac 60% max health with dark pact so u are sacrificing about 300 to do a mere 60 dmg
instead of dark pact use stone daggers
Last edited by MentalMidgit; Jul 29, 2005 at 10:18 PM // 22:18..
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Jul 29, 2005, 10:45 PM // 22:45
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#6
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Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Just a correction, but soul strike isn't a skill. I think you mean shadow strike.
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Jul 29, 2005, 11:16 PM // 23:16
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#7
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Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
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Quote:
Originally Posted by gafnalaz
how close do you have to be for crystal wave to work? melee range?
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Yes, its melee range.
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Jul 30, 2005, 05:19 AM // 05:19
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#8
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Academy Page
Join Date: Jul 2005
Location: Canada
Profession: Mo/
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Quote:
Originally Posted by gafnalaz
then Soul Strike for ~96 dmg
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Did you ever play RO? :P
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Jul 30, 2005, 05:41 AM // 05:41
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#9
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Quote:
Originally Posted by MentalMidgit
OMG why does everyone use dark pact with awaken the blood
ive seen at least 20 builds using those 2 togethor
when u use ATB it makes u sac 60% max health with dark pact so u are sacrificing about 300 to do a mere 60 dmg
instead of dark pact use stone daggers
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Awaken the Blood increases the amount of health sacraficed by a multiplier of x1.5. That means Dark Pact and all other 10% sacrafices becomes 15% sacrafice.
It is of my opinion that you've never actually used Awaken the Blood with a sacrafice skill, because that statement is rediculously inaccurate.
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Jul 30, 2005, 07:53 AM // 07:53
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#10
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Site Contributor
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Why the kinetic armor? Armor of earth is better in almost all cases.
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